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31.03.2026 - Balancing, Fixes and Changes



ear Tibians!With today's server save, we have made some balancing adjustments in Tibia.
Targuna
- To resolve the issue with
and
on Targuna, we have introduced new spawns. - For the lizards from the Hidden Lizard Temple, new spawns have been added near Chor, east of the Medusa Tower.
- For the pirates from Aragonia, new spawns have been added on Goroma.
- We have significantly reduced the drop chance of the
and introduced a 10-minute cooldown to bring it more in line with similar items. - The
will now create fewer fire fields.
Furthermore, we fixed the following issues:
- The cooldowns for
and
are now included in the Boss Cooldown Tracker. - We fixed an issue where players were unexpectedly teleported out of the room after killing
boss. - The five Loose Ends quests can now be marked as completed through
, provided the player has already finished the respective quest. This fix applies to players whose quest progress was reset by
. - We fixed an issue at Claustrophobic Inferno that sometimes triggered the raids unintentionally.
- We fixed an issue where Spirit Mend and Mass Spirit Mend were using the wrong icon in the Gem Atelier / Fragment Workshop.
- We fixed an issue where players could receive too many promotion points for the Wheel of Destiny through hunting tasks.
Happy hunting,
Your Community Managers


Dardar
31.03.2026 - Advertisement




Mr Advert
30.03.2026 - Exaltation Overload



t is time for another Exaltation Overload event! The bonuses have been revised to further enhance the attractiveness of the event.
Between the server saves of April 03 and April 06 players will enjoy significant advantages, linked to the Exaltation Forge:
All players, regardless of their equipment, receive the following bonus effects: Onslaught: 4%, Transcendence: 1%. This chance adds to already existing ones.
These are massive improvements that almost reach the level of Tier 6 equipment.
This surge in strength could come in handy, as the event sees a doubling in the peak number of fiendish monsters active in the game world simultaneously, while their respawn times are reduced to 5 seconds. Moreover, the rate at which influenced monsters spawn is also doubled.
We have also increased the XP rate for fiendish/influenced creatures. For each sinister embrace stack you receive 50% instead of 10% additional XP.
We hope you will have a successful time on Tibia's hunting grounds.
Let steel clash,
Your Community Managers


Dardar
27.03.2026 - A Chylling Experience



A cold storm is coming from the north. The howling wind whispers stories of an old and forgotten frozen island. What was once a lush and beautiful paradise is now an everlasting ice desert dominated by various kinds of monsters. Deep down inside the isle and locked in ice, a once so proud race – the Ursagrodon – is sleeping and vigilantly waiting to be freed again...
From April 01 on until May 01, the island Chyllfroest will be accessible once again for all Premium players. West of Svargrond, an icy bridge has formed. This bridge makes it possible to access this special island. You will find different dungeons with various creatures for different level ranges there.
If you are exploring Chyllfroest deeper, you might also find one of the famous frozen ursagrodons which can be thawed and tamed with some luck.
But beware: Rumour has it that yetis have been seen on this island before, too.
Enjoy spring, froest is coming...
Your Community Managers


Taczki
24.03.2026 - Fixes and Changes



ear Tibians!With today's server save, we have implemented the following fixes and changes:
- We fixed an issue where hometown/citizenship was automatically being set to Thais on Targuna.
- We have changed the classification of
and
from very rare to rare and simultaneously reduced the respawn time. - We replaced the seashell on Targuna with a turtle shell.
- We have added some missing protection zones at Targuna.
- We fixed an issue where, in some cases, the corpse of
would simply disappear and could not be looted. - We fixed an issue that enabled players to bypass
riddle on Newhaven. - We fixed an issue where a tortoise egg in Aragonia could not be clicked and eaten and a pear tree on Targuna could not be used.
- We fixed an issue where
from
were giving XP. - We fixed an issue where an archway at the Targuna depot was inaccessible.
- A number of smaller problems like map and NPC bugs, typos and minor graphical issues have been fixed.
Happy hunting,
Your Community Managers


Dardar
17.03.2026 - Greater Lessons for Young Tibians



ear Tibians!After laying the foundation with Newhaven, we are now taking the next step in improving the early game experience in Tibia.
From level 8 onward, players will no longer travel to Thais Peninsula. Instead, all characters, including monks, will continue their journey to the island of Targuna, a new area designed to guide them through the next stages of their adventure up to at least level 20.
Upon arriving in Targuna, players will discover new hunting grounds that are varied, well-suited to their growing strength, and designed to offer a fitting challenge at different stages of their progress, culminating in a first bane boss encounter. Here, they can test their abilities, make use of their vocation’s strengths, and face a wide range of enemies in battles that are both rewarding and engaging.
In addition, Targuna provides important services such as depot, stash, bank, and daily reward, as well as new tutorial-style quests introducing systems like stash handling and banking. There will be also additional pop-ups that better explain the player’s goals and the journey ahead.
As part of the mainland, Targuna will be accessible to all players.
read more
Targuna is meant to offer a clearer and more engaging continuation after Newhaven, with better progression, more varied hunting opportunities, and a stronger introduction to important game systems. Travelling onward to Thais will also be reworked. Players will be able to unlock permanent free passage either by handing in a special item found in Targuna’s hunting grounds or by paying a gold fee.
In addition, a few general adjustments will accompany these changes, including using market average value as the loot value source by default for new client installations and enabling shared experience for parties by default.

New at a glance:
- New destination after Newhaven: Targuna instead of Thais Peninsula
- New guidance from level 8 to level 20
- Three hunting grounds with different access types and difficulty levels
- Additional pop-ups in Newhaven to explain progression and next steps
- New tutorial-style quests for stash, daily reward, and banking
- Important services in Targuna, including depot, stash, bank, market, and mail
- New multi offline training statue
- New map markers for key locations
- Reworked travel to Thais; permanent free passage unlockable via a special loot item or a gold payment
- Shared Experience is now enabled by default for parties
- In the Cyclopedia, the default loot value source for new client installations has been changed from NPC buy value to market value
We hope that this extended experience will prepare new players well for both the deadly threats and the many opportunities that await them throughout their journey.
Onwards into danger!
Your Community Managers


Dardar



















