Troubled Animals Quest Dzięki!
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Obszar:
Mainland
Typ:
Dostępowe
Min. lvl:
0
Prem:
tak
Trudność:
2 / 10
Nazwy potoczne:
Fae Quest, Feyrist Quest, Threatened Dreams Quest
Lokalizacja:
Ab'Dendriel, Ankrahmun, Edron, Darashia, Poacher's Cave,
Nagroda:
Dostęp do Feyrist
Potwory:
Dodane w wersji:
11.40
Opis:
Jeśli chcesz uzyskać dostęp do krainy Fae musisz najpierw zyskać zaufanie przedstawicieli duchów natury.
Spoiler:
Kliknij, aby przeczytać spoiler
Spis misji



Wymagane przedmioty:
  • item Lina lub zamiennik
  • item - 6000gp + pieniądze na podróże


Misja 1: Creation of Legends
Quest rozpoczynamy na południe od Ab'Dendriel, udajemy się do NPC Alkestios, który znajduje się tutaj: i rozpoczynamy z nim rozmowę:

Player: hi
Alkestios: Nature's blessing, traveller!
Player: mission
Alkestios: I indeed have some troubles since I'm travelling this part of the world. When I took over the body of a white deer I wasn't aware that such an animal is a sought after quarry for hunters and poachers. ...
Alkestios: Now I'm living in the constant danger of being caught and killed. Of course, I could just take over another animal but this deer has really grown on me. I'd like to help this beautiful stag but I need your assistance. Are you willing to help me?
Player: yes
Alkestios: Your decision honours you. However, if you consider killing the poachers in question I ask you to halt. We, the fae, are rather peaceful beings and abhor bloodshed. Therefore, we must find another way to solve this problem. ...
Alkestios: I already have an idea: Some birds told me that poachers are a superstitious lot. Perhaps we can get them with their own misbelief. I know that the poachers have a kind of camp north of the Green Claw Swamps. ...
Alkestios: Please search it out and examine it closely. Perhaps you will find something you can use against them in order to stop them from hunting white deer.

Biały jeleń zdradza nam, że jest przedstawicielem duchów natury Fae i potrzebuje naszej pomocy. Prosi nas o znalezienie sposobu na przekonanie kłusowników do zaprzestania polowania na jelenie. W tym celu udajemy się do jaskini i podążamy zgodnie z mapkami:

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Ze skrzyni wyciągamy item.
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Następnie udajemy się do NPC npc w Ankrahmun i przekonujemy go, żeby uzupełnił dla nas książkę w fałszywe legendy. Zgodzi się to zrobić za opłatą 5000gp.

Player: hi
Ahmet: Be mourned pilgrim in flesh. I'm selling general goods. Just ask me for a trade.
Player: book
Ahmet: You want me to add an additional story to this book. A legend about how it brings ill luck to kill a white deer. I could do that, yes. It costs 5000 gold, however. Are you still interested?
Player: yes
Ahmet: Well then. Here, take the book, I added the story. Oh, just one advice: Not to inflame prejudice but poachers are of rather simple disposition. I doubt they are ardent readers. ...
Ahmet: So if you want to make sure they read this anytime soon, perhaps don't hide the book in a shelf or chest. Make sure to place it somewhere where they will find it easily, like very obviously on a table or something.

Ahmet radzi nam położyć książkę w widocznym miejscu. Udajemy się więc ponownie do pomieszczenia, z którego zabraliśmy książkę i używamy jej na stole po prawej stronie:

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Po pozostawieniu książki na stole wracamy do Alkestiosa i informujemy go o wykonaniu zadania:

Player: hi
Alkestios: Nature's blessing, traveller!
Player: mission
Alkestios: You succeeded! It seems the poachers have read your little faked story about killing white deer and the ensuing doom. They stopped chasing me. Thank you! ...
Alkestios: You proved yourself trustworthy - at least as far as I am concerned. But as I told you I'm actually not a real animal. If you want to enter our hidden island, you must prove that you are also willing to help real animals. Would you do that?
Player: yes
Alkestios: I heard there is a problem with a wolf mother and her whelps. However, I don't know more about it. One of my sisters, Ikassis, has taken over the body of a snake. ...
Alkestios: She knows more about the wolf. Seek her out in the north-west of Edron, near a circle of standing stones.

Alkestios jest nam bardzo wdzięczny, prosi nas teraz o wsparcie prawdziwych zwierząt.


Misja 2: The Ghost of a Wolf
Płyniemy do Edron i udajemy się do NPC Ikassis, zaczynami z nią rozmowę:

Player: hi
Ikassis: Nature's blessing, traveller!
Player: mission
Ikassis: One of my sisters, in the disguise of a nightingale, told me that Alkestios would send you. There is a problem which is not concerning me but a wolf mother on the small island Cormaya. ...
Ikassis: As we, the fae, consider ourselves guardians and protectors of plants and animals, it is important for me to help this wolf. Unfortunately, I can't do it myself because at the moment I'm bound to this vessel, this snake. ...
Ikassis: Thus I can't cross the ocean to reach Cormaya. Will you help me?
Player: yes
Ikassis: At night it will weep bloody tears and only at night you will meet the ghost there. Take this talisman so you may be able to talk with animals and even plants and stones. Just don't expect that all of them will answer you.


Ikassis informuje nas, że na Cormayi znajduje się wilk, który potrzebuje naszej pomocy. Dostajemy od węża talizman, dzięki któremu będziemy w stanie rozmawiać ze zwierzętami. Płyniemy na Cormayę i udajemy się do NPC Ghostly Wolf, który znajduje się tutaj:
UWAGA!!! Wilka spotkamy tylko po zmroku! (Porę dnia sprawdzić można w kliencie obok minimapy)
UWAGA!!! Żeby rozmawiać z NPC musimy posiadać w plecaku talizman.


Rozpoczynamy rozmowę:
Player: hi
Ghostly Wolf: You are speaking the language of animals? I'm surprised. But I'm not in the right mood for a chat.
Player: mission
Ghostly Wolf: I'm heartbroken, traveler. Some months ago, I was taking care of my three newborn whelps. They just opened their eyes and started exploring the wilderness as a hunter came by. ...
Ghostly Wolf: He shot me and took my three puppies with him. I have no idea where he brought them or whether they are still alive. This uncertainty harrows me and thus I'm unable to find peace. Will you help me?
Player: yes
Ghostly Wolf: I didn't dare hope for it! The man told something about selling my babies to the orcs so they could train them as war wolves. ....
Ghostly Wolf: I guess he mentioned Ulderek's Rock. Please search for them and - be they alive or not - return and tell me what happened to them.



Zrozpaczona wilczyca prosi nas o pomoc w poznaniu losów porwanych przez huntera młodych wilcząt. Udajemy się więc zgodnie z mapą w okolice Orc Fortress:

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Po dojściu do zaznaczonego miejsca i stanięciu przy wilku nasz quest log powinien się zaktualizować:

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Używamy zaznaczonych kości i znajdujemy w nich item. Następnie udajemy się do NPC npc w Venore i rozmawiamy z nią:

Player: hi
Irmana: Welcome to the house of fashion, Player!
Player: fur
Irmana: A wolf whelp fur? Well, some months ago a hunter came here - a rather scruffy, smelly guy. I had thrown him out instantly but he had to offer some fine pelts. One of them was the fur of a very young wolf. ...
Irmana: I was not delighted that he obviously killed such a young animal. When I confronted him, he said he wanted to raise it as a companion but it unfortunately died. A sad story. In the end, I bought some of his pelts, among them the whelp fur. ...
Irmana: You can have it if this is important for you. I would sell it for 1000 gold. Are you interested?
Player: yes
Irmana: Alright. Here is the fur.


Otrzymujemy od niej item, z którym udajemy są z powrotem do NPC Ghostly Wolf.

Player: hi
Ghostly Wolf: You are speaking the language of animals? I'm surprised. But I'm not in the right mood for a chat.
Player: mission
Ghostly Wolf: So one of my babies died and another one has to live with the orcs. This makes me very sad. But at least one of them could return to the forest and found a surrogate mother. I hope it will lead a long, happy and most of all free life. ...
Ghostly Wolf: Please do one last thing for me: The fur you brought me, place it in this stone's mouth. This will be a worthy resting place.


Po tej rozmowie używamy zdobytego futra na kamiennej twarzy znajdującej się obok wilczycy.
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Ponownie z nią rozmawiamy:

Player: hi
Ghostly Wolf: You are speaking the language of animals? I'm surprised. But I'm not in the right mood for a chat.
Player: mission
Ghostly Wolf: I guess I will stick around for a time to watch over the grave. After this final watch I will find peace, I can feel this. Thank you, human being. You redeemed me.


Pozostaje tylko zdać relację o wykonaniu zadania do Ikassis:

Player: hi
Ikassis: Nature's blessing, traveller!
Player: mission
Ikassis: The wolf's ghost has found peace. Thank you, human being. However, there is someone else who needs help: A sister of mine who's bereft of something very precious. You'll find her in the guise of a swan at a small river south-east of here.



Misja 3: The Swan Maiden

Udajemy się do NPC A Swan, który znajduje się tutaj:

Player: hi
A Swan: I salute you, mortal being.
Player: mission
A Swan: My sister Ikassis sent you? Blessed be her soul! Yes, it is true: I need help. Listen, I will tell you a secret but please don't break it. As you might already suspect I'm not really a swan but a fae. ...
A Swan: But other than many of my siblings I did not take over a swan's body. I'm a swan maiden and this is one of my two aspects. I can take the shape of a swan as well as that of a young maiden. ...
A Swan: But to do so I need a magical artefact: a cloak made of swan feathers. If I lose this cloak - or someone steals it from me - I'm stuck to the form of a swan and can't change shape anymore. And this is exactly what happened: ...
A Swan: A troll stalked me while I was bathing in the river and he stole my cloak. Now I am trapped in the form of a swan. Please, can you find the thief and bring back the cloak?
Player: yes
A Swan: Thank you, human being! I guess the thieving troll headed to the mountains east of here.


Udajemy się następnie do NPC npc, którego znajdziemy w tawernie nad depozytem w Edron. Rozmawiamy z nim o skradzionym płaszczu:

Player: hi
Tereban: Greetings, friend. Good you are showing up.
Player: cloak
Tereban: I met this troll when he was hanging around near the town. He carried something I would consider rather uncharacteristic for a troll: a stunningly beautiful cloak entirely made of white feathers. I was curious and asked him if he would sell it. ...
Tereban: He seemed to be more interested in some of my coins and a piece of meat than in this unusual garment. Therefore, we made a trade: He got some meat and coins and I got the cloak. ...
Tereban: I had a clue that it was a magical item but nobody in Edron knew something about it. As I have a very lettered friend in Darashia I took a magical carpet flight to visit him and ask him about the cloak. ...
Tereban: But then something very annoying happened: During the flight the wind blew so strongly that it tattered the cloak. Feather after feather was blown off the carpet but I didn't realise it. ...
Tereban: When I reached Darashia there was no cloak just a handful of feathers. *sighs* I'm not sure whether it makes sense to search for these feathers. There was a small wind gust when we were still above Edron. ...
Tereban: But the actual storm began when we were in the air above the Darama. The feathers are now scattered all over the desert I guess. Rather futile to look out for them but if you really want to try: ...
Tereban: The magic carpet made a beeline from Edron to Darashia. You should search along this line on the ground. Good luck!


Z rozmowy dowiadujemy się, że skradziony płaszcz został zniszczony podczas lotu magicznym dywanem z Edron do Darashii. Naszym zadaniem jest odnaleźć łabędzie pióra, które spadły na trasie lotu. Wystarczy, że staniemy w miejscach zaznaczonych na mapie, tam, gdzie na ziemi leżą pióra, a nasz quest log będzie się aktualizował, kolejność zbierania piór nie ma znaczenia:

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Po zebraniu ostatniego pióra dostaniemy specjalną informację do quest logu:

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Po zebraniu pięciu piór wracamy do łabędzia i zdajemy mu raport z misji:

Player: hi
A Swan: I salute you, mortal being.
Player: mission
A Swan: This is everything that remained of my cloak? That's terrible! However, I guess I can put the feathers together again. Yes, that should be enough feathers. ...
A Swan: Please give them to me so I can restore my cloak. But don't watch me! Swan maidens don't like to be observed. Nature's blessings, human being. I will tell Ikassis that you have been of great assistance.


Pozostaje jeszcze porozmawiać z Alkestiosem:

Player: hi
Alkestios: Nature's blessing, traveller!
Player: mission
Alkestios: I'm very happy that you could help fae and animals alike. You earned our trust and may now visit our secret realm. I marked you with an arcane fae seal. Hereby you will be able to use the elemental shrines strewn about Tibia. ...
Alkestios: There are fire, ice, energy and earth shrines. If you don't know their locations you can also reach them by most temples in this world. The elemental shrines will transport you to Feyrist now that your bear the magical seal.


Od tego momentu zyskaliśmy dostęp do świata Fae. Dostać się tam możemy używając kapliczek różnych żywiołów - każda kapliczka przeniesie nas w inne miejsce - do kapliczek mamy dostęp poprzez teleporty w większości tibijskich świątyń. Aby kapliczki mogły nas teleportować musimy posiadać w plecaku jeden z kamieni: item, item, item lub item - zależnie od miejsca, gdzie chcemy się udać.
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Fatalna misja :D Latanie po npc, żeby zrobić >hi > mission >yes. Mam ndzieje, że dobra miejscówka chociaż to Fae ;)
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2018-03-28 00:31:26
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Nawet spoko gdyby nie tyle latania :)
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2018-01-07 23:40:31
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Niezbędnik.
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2017-12-22 08:19:20
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godzine zajelo gdzies
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2017-07-25 21:24:52
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Można dodać że NPC Ghostly Wolf pojawia się o 18 czasu tibijskiego(można sprawdzić na zegarku).
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2017-07-09 10:46:55
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Zacząć nie, ale skończyć tak.
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2017-07-06 19:00:52
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teraz pytanie za 100 pkt. czy ten quest jest potrzebny aby zacząć The Cults of Tibia ?
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2017-07-06 18:26:38
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